Terabit.io runs a DDoS mitigation network and the services behind it: protected IP space, firewall control on your own addresses, and game server hosting. These pages cover how that works and how to drive it from your own code.
Start with How mitigation works if you want to understand what the network does before you script against it.
Day-to-day management lives in the portal at one.terabit.io. The documentation here is for the parts you script, automate or integrate.
Need a hand?
Support has the three ways to reach us — including the one that needs no account, for an attack happening right now. For anything gated (attack history and firewall are off until staff enable them), a ticket is also how you request access.
Products
Firewall Management
Read the DDoS attacks our network absorbed for your IP space, and manage the rules and stateful filters on your own addresses.
Game Servers
List your servers, read live state, send power actions, run console commands, and manage their files.
Start here
Quickstart
Issue a key and make your first call.
Authentication
How keys work, why one stops working, and where a key must never go.
Abilities
The scopes a key can carry, and what each one reaches.
Conventions
Envelopes, pagination, ids, units and timestamps.
How mitigation works
The path a packet takes, what a filter is, and what the network drops before you configure anything.
Not covered here
Firewall geo rules, firewall group management, and rule notes and tags are deliberately outside the API. Reach them through the portal or our MCP server.
More of the platform will be documented here over time.